Monday, 12 December 2011

Introduction to Post Modernism.

What is meant by ‘postmodern media’?
Why are some media products described as ‘postmodern’?
Explain how certain kinds of media can be defined as postmodern.
Explain why the idea of ‘postmodern media’ might be considered controversial
“Postmodern media blur the boundary between reality and representation.” Discuss this idea with reference to media texts that you have studied.
Discuss why some people are not convinced by the idea of postmodern media.


So as you will notice, the questions may focus on what postmodernism is and how you apply ideas about it to examples, but also to why there is an argument about the term itself. I suspect if you have studied this topic, you will have been introduced to the debates around it and have the ability to apply definitions to examples, but I'll point you in the direction of some useful material here too.

If we look at the bullet points in the Specification, which defines what should be studied, we should be able to relate them to the questions set so far:

• What are the different versions of post-modernism (historical period, style, theoretical approach)? (first and fourth questions above)
• What are the arguments for and against understanding some forms of media as post-modern? (possibly all six questions!)
• How do post-modern media texts challenge traditional text-reader relations and the concept of representation? (first, second, third and fifth questions)
• In what ways do media audiences and industries operate differently in a post-modern world? (quite a hard one, maybe a bit of the third and fifth ones) 



The kinds of thing you might use as case studies include:

How post-modern media relate to genre and narrative
computer / video games, virtual worlds, augmented reality and and new forms of representation,
post-modern cinema,
interactive media,
social media and social networking,
reality TV,
music video,
advertising,
post-modern audience theories,
aspects of globalisation,
parody and pastiche in media texts or a range of other applications of post-modern media theory.

It is pretty open in terms of what you might have studied, so I would expect answers to draw upon very different case study material.

This part of the exam asks you to do three more specific things, whatever topic you answer on:

1. You MUST refer to at least TWO different media
2. You MUST refer to past, present and future (with the emphasis on the present- contemporary examples from the past five years)
3. refer to critical/theoretical positions

So for 1. you might compare and contrast examples from film and TV or from games and the web.

For 2. the main thing is to ensure you have a majority of material from the past five years. There were a number of answers last year which were dominated by older examples, so beware of this if you are writing about games or the web, you can be pretty up to date, but the same is true of examples from TV, music video or cinema. This is not to stop you referring to historical examples, just encouraging an emphasis on recent ones. For the point about the future, you could say something about how as we all live more of our lives online, more and more texts take on elements of postmodernism.

For 3. You will hopefully have been introduced to some theory and your teachers will have tried to make it accessible- some key names are Baudrillard and Lyotard and their ideas are summarised quite neatly here

Guilty Pleasures.

When we wrote down the first 20 songs on our shuffled play lists taken from our phones and Ipod's,we found that some songs were identified to be 'guilty pleasures' rather than 'uncool' songs. Here are a few guilty pleasures that are on my phone:







Random Playlist - Shuffle.

 
  1. Beyonce - 1+1
  2. Shontelle - Impossible
  3. Jessie J - Abracadabra
  4. LMFAO - Party Rock Anthem
  5. The Kooks - Naive
  6. Miike Snow - Animal
  7. Muse - Knights of Cydonia
  8. Mark Ronson - Bang Bang Bang
  9. Duck Sauce - Barbara Streisand
  10. Birdy - Skinny Love
  11. Pixie Lott - All About Tonight
  12. Jessie J - Who's Laughing Now
  13. Doves - Black and White Town
  14. New Order - Blue Monday '88
  15. Lady Gaga - Marry The Night
  16. Calvin Harris - Bounce
  17. Dev - Bass Down Low
  18. Adele - Turning Tables
  19. Hot Chip - Ready for the Floor
  20. Manic Street Preachers - Your Love Alone is Not Enough

The death of uncool.

 Brian Eno — 25th November 2009

It’s odd to think back on the time—not so long ago—when there were distinct stylistic trends, such as “this season’s colour” or “abstract expressionism” or “psychedelic music.” It seems we don’t think like that any more. There are just too many styles around, and they keep mutating too fast to assume that kind of dominance.

As an example, go into a record shop and look at the dividers used to separate music into different categories. There used to be about a dozen: rock, jazz, ethnic, and so on. Now there are almost as many dividers as there are records, and they keep proliferating. The category I had a hand in starting—ambient music—has split into a host of subcategories called things like “black ambient,” “ambient dub,” “ambient industrial,” “organic ambient” and 20 others last time I looked. A similar bifurcation has been happening in every other living musical genre (except for “classical” which remains, so far, simply “classical”), and it’s going on in painting, sculpture, cinema and dance.

We’re living in a stylistic tropics. There’s a whole generation of people able to access almost anything from almost anywhere, and they don’t have the same localised stylistic sense that my generation grew up with. It’s all alive, all “now,” in an ever-expanding present, be it Hildegard of Bingen or a Bollywood soundtrack. The idea that something is uncool because it’s old or foreign has left the collective consciousness.

I think this is good news. As people become increasingly comfortable with drawing their culture from a rich range of sources—cherry-picking whatever makes sense to them—it becomes more natural to do the same thing with their social, political and other cultural ideas. The sharing of art is a precursor to the sharing of other human experiences, for what is pleasurable in art becomes thinkable in life.